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Stop staring at that screen!

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Embedded software development can usually be characterised by the following diagram: In other words: a “host” computer with a cross-compiler, where you enter code, compile it, and upload it to a “target” system which by itself does not have the processing power and memory to handle such a “toolchain”. Maybe you’ll also be using a “debugger” which lets you single-step, set breakpoints, and view variables values and raw memory on the embedded µC.

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